#1Recognized as one of the top game design programs in North America by the Princeton Review, USC Games represents an exciting collaboration between the School of Cinematic Arts’ Interactive Media & Games Division and the Viterbi School of Engineering’s Department of Computer Science. Incorporating elements of design, artistry, production and engineering, USC Games offers an utterly unique educational experience for students, and serves as the launching pad for them to play significant roles in the game design field. With rigorous, hands-on instruction from master designers, producers, engineers and working professionals in the industry, students have an unprecedented level of opportunity to delve into every aspect of creating games for a global audience. Read more about our specific undergraduate and graduate degree programs here.

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News

February 22, 2017

Grassdancer

Platform: PC/Mac Game A 3D Physics-Platformer from a bug's-eye view! You're a tiny grasshopper with big ol' legs, trying to...
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February 22, 2017

SUNDOWN

Platform: PC Game SUNDOWN is a top-down multiplayer stealth game where all the maps are covered in darkness, and every...
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February 22, 2017

Shades of the Past

Platform: PC Game A room escape game in which you can switch between two room states--past and present--in order to...
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February 13, 2017

Five USC Games Students, Alumni named Forbes 30 Under 30

This month, five USC Games students/alumni were named Forbes 30 Under 30 Class of 2017 in the category of Games. In...
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January 26, 2017

GOLDRUSH

Platform: PC/Mac Game GOLDRUSH is a local multiplayer game about exploration and discovery. The players take the roles of prospectors...
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January 26, 2017

Animal Kingdom VR

Platform: PC/Oculus Rift Game A VR Exploration game with animated characters. FEATURES You are a bear in a colorful world...
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January 26, 2017

Sing

Platform: PC Game Sing is a 2D puzzle platformer that uses the player’s voice to affect the game world. The...
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November 2, 2016

My First IndieCade, a Student’s Perspective

Induction into a chef’s cult, figuring out the mystery behind a ghostly bride, meeting a butcher turned game designer, hearing...
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November 2, 2016

QUIET OF THE LEAVES: AN INTROSPECTIVE ADVENTURE

In the prehistoric era of video games, even before Pong (1972), that many of our parents love to regale stories...
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November 2, 2016

SKYSHOT: CHANGING WHAT IT MEANS TO BE A FPS GAME

Score tied. Match point. I run along the side of a wall past a defender and shoot my grappling hook...
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