Final Deathmatch: Floating Shooting Dudes
Final Deathmatch: Floating Shooting Dudes is a deathmatch game: all players will first spawn on the map. The game will wait for 15 seconds and collect all online players. After 15 seconds, all online players will be able to move and need to kill as many people as they can. If someone is killed, he/she will stay at dead state for 5 seconds and they respawn at a random spot. After 1 minute, the player who kills most people win the game.
Some medieval warriors woke up and found out that they are at a completely unfamiliar place: they all have some heavy and brown “sticks” in hands, and there are many weird blue boxes around them. Suddenly, all of them get headache, and they seem to understand everything immediately: they are at a modern harbor, holding some WWII style guns, and they can use jet packs to fly. Some meta power let them know how to reload and pull the trigger, and let them know also their ultimate objective: kill as many people as they can, and only the one kills most can escape from this place…
Networking/synchronizations of game states, animations, and some other effects.
Simple Oriented Bounding Box collision.
Animation state machine and models (self-made props and Mixamo characters).
Gun/shooting system. Enjoy the blood and sparks of gunshots!
Particle effects (muzzle, hit, and jetpack sparks).
Simple HUD. Switch between first- and third-person perspectives to gain most advantages!
Use jetpack to fly around the map!
Play a victory dance on your enemy's corpse and shout out "savage"!
Final Deathmatch is a tech demo on PC.