Collin Kelly

Idhan is a peaceful game about mindfulness and loss. Everything you see is fleeting, so enjoy it while it lasts.

Elliott Maher started with the mechanic of terrain features vanishing when they go offscreen. Maher wanted to see if it was possible to create an exploration game where it’s impossible to explore everything.

Platform: PC Game


  • Find meaning in a random and ephemeral space
  • Learn to enjoy what you have while you still have it
  • Relax

Elliott Mahler – Lead Designer 
Patrick Bender – Designer
Stephanie Henderson – Designers
Kelsey Rice – Pixel Artist

You can follow Idhan on their website at