#1Recognized as one of the top game design programs in North America by the Princeton Review, USC Games represents an exciting collaboration between the School of Cinematic Arts’ Interactive Media & Games Division and the Viterbi School of Engineering’s Department of Computer Science. Incorporating elements of design, artistry, production and engineering, USC Games offers an utterly unique educational experience for students, and serves as the launching pad for them to play significant roles in the game design field. With rigorous, hands-on instruction from master designers, producers, engineers and working professionals in the industry, students have an unprecedented level of opportunity to delve into every aspect of creating games for a global audience. Read more about our specific undergraduate and graduate degree programs here.

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News

March 19, 2018

Square Enix Reboots: Tomb Raider

Last week, Tomb Raider came back to the big screen with a full reboot of the film franchise. In collaboration...
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March 17, 2018

St. Patrick’s Day Best Snakes in Games

Fun fact: Did you know that there are no snakes in Ireland? It’s true! Way back in the fifth-century, St....
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March 11, 2018

Best Spring Break Games

Looking for something to play this Spring Break? For those of you looking to add a little ludic spice to...
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March 8, 2018

Best Female Protagonists

In honor of International Women’s Day, we at USC Games wanted to make a list of some awesome female protagonists...
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October 16, 2017

Disco Bear

Platform: PC Browser Game Disco Bear is the heartfelt story of a bear being asked to dance once again. A...
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September 18, 2017

Long-time Professor Danny Bilson Takes Up Role As IMGD Chair, Launches New USC Games Initiatives

After 13 years as faculty, Professor Danny Bilson has taken up the mantle of Chair of the Interactive Media and Games...
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August 30, 2017

USC Games Faculty and Alum Win Awards at 2017 G4C Festival

At this year’s G4C Festival, Tracy Fullerton, head of the Games Innovation Lab and Lishan AZ, a 2017 graduate of...
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August 26, 2017

USC Games and LA Philharmonic Present: Hack Music LA

USC Games and the LA Philharmonic invite students and young creatives to be one of only 75 participants in the...
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May 9, 2017

Skyshot

Skyshot is a ball-and-hoop sport where players use grappling hooks to swing across the stadium, steal the ball, and score...
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May 8, 2017

Smooth Criminals

Smooth Criminals is a 3D action adventure game where you play as a team of 4 art thieves and steal...
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Featured Faculty

Tracy Fullerton Tracy Fullerton is an experimental game designer, professor, and author. Her research center, the Game Innovation Lab, has produced a number of influential independent games, including Cloud, flOw, Darfur is Dying, The Night Journey and Walden, a game. Her design textbook “Game Design Workshop” is used at game programs worldwide. Richard Lemarchand Lead designer on the critical and commercial hit series of Uncharted games from the Sony-owned developer Naughty Dog, Richard Lemarchand has a long history in the commercial games industry. Now a tenured Associate Professor in the USC Games program, he is also an active speaker and evangelist for indie games. Dennis Wixon A leading figure in the field of user research, Dr. Dennis Wixon holds the Microsoft Endowed Professorship in User Experience. Now a tenured Associate Professor in the School of Cinematic Arts, Wixon has applied his research skills to many products and games including Microsoft Surface and the original Halo game. Mark Bolas Mark Bolas is a researcher exploring perception, agency and intelligence and a tenured Associate Professor in the School of Cinematic Arts. His work focuses on creating virtual environments that fully engage one’s perception and cognition have contributed to such innovations as the Oculus Rift. Jesse Vigil Game Director of Reality Ends Here, Jesse Vigil leads new, incoming students in an underground game about media making and collaboration. Reality Ends Here is an award winning experience that challenges the traditional methodologies of education.