
Way of the Wolf
FEATURES
01
Stealth around the environment to hide from enemy robots.
02
Use a bow and arrow to defeat enemies
03
Command your wolf to interact with various environment traps, to attack enemies, and interact with machines in the environment to advance through the levels.
Platforms
Way of the Wolf will be available on PC.
MEET THE TEAM
Sam Sintz
Creative Director
Rob Neir
Engineer
Nathan Lim
Level Designer
Samantha Ko
Props Modeler / Texture Artist
Gabriella Fagundez
Concept Artist
Elyse Zuber
Animator
James Grate
Character Modeler / Rigger
Niki Wichman
Environment Modeler / Texture Artist
Ryan Manda
Concept Artist / Character Modeler
Cameron Heina
Sound Designer / Sound Mixer
Isumi Lan
Usability Lead
Adam Rudow
Lead Engineer
Alex Stewart
Lead Designer
Rachel Emig
Art Lead
Nessa Rosuello
Animator
Hannah Roza
Concept Artist
Emily Montgomery
Concept Artist
Jessica Valenzuela
Concept Artist
Kaley Cho
Concept Artist / Character Modeler
Michael A. Perez
Lead Producer
Mia Glenn-Schuster
Sound Designer
Sondhayni Murmu
Tester
Sam Khong
Art Lead / Art Engineer
Lori Fu
Level Designer / UI Artist / Props Modeler
Katherine Wang
Art Producer
Tiffany Lam
Animator
Laura Quesada
Concept Artist
Gustavo Toledano
Concept Artist
Laura Johnson
Environmental Modeler / Texture Artist
Grey Hoffman
Texture Artist
Graham Southern
Composer
Sabrina Yam
Narrative Lead / Web Designer
Geoff Wong
Trailer Editor