#1Recognized as one of the top game design programs in North America by the Princeton Review, USC Games represents an exciting collaboration between the School of Cinematic Arts’ Interactive Media & Games Division and the Viterbi School of Engineering’s Department of Computer Science. Incorporating elements of design, artistry, production and engineering, USC Games offers an utterly unique educational experience for students, and serves as the launching pad for them to play significant roles in the game design field. With rigorous, hands-on instruction from master designers, producers, engineers and working professionals in the industry, students have an unprecedented level of opportunity to delve into every aspect of creating games for a global audience. Read more about our specific undergraduate and graduate degree programs here.

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News

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November 2, 2016

My First IndieCade, a Student’s Perspective

Induction into a chef’s cult, figuring out the mystery behind a ghostly bride, meeting a butcher turned game designer, hearing...
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Mars
November 2, 2016

QUIET OF THE LEAVES: AN INTROSPECTIVE ADVENTURE

In the prehistoric era of video games, even before Pong (1972), that many of our parents love to regale stories...
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thinger2
November 2, 2016

SKYSHOT: CHANGING WHAT IT MEANS TO BE A FPS GAME

Score tied. Match point. I run along the side of a wall past a defender and shoot my grappling hook...
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November 2, 2016

AN INSIDE LOOK AT THE FROM LIGHT TEAM

  When I first signed up to playtest a 2D puzzle platformer called From Light, I didn't know what to expect....
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Indiecade Winners
October 22, 2016

USC Games Wins Big at IndieCade

At the conclusion of IndieCade, the Red Carpet Awards celebrates the best of the selected nominees with a diverse set...
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October 13, 2016

INDIECADE SELECTION: The Locker

The Locker was envisioned by an unlikely pair—a maker of tactile experiences and an interactive film designer—who joined forces in...
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October 13, 2016

INDIECADE SELECTION: FRKN WKND

From Game Designer AQUMA (IMGD MFA '16), "When I had to make a thesis game for the IMGD MFA program, I wasn't...
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October 4, 2016

INDIECADE SELECTION: 700 to 730

700 to 730 is an interactive video installation that allows the audience to create a montage within a story about...
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October 4, 2016

INDIECADE SELECTION: Revisions

From Steve Cha (IMGD MFA '16), Revision's Creative Director; "I developed REVISIONS as my thesis project. I wanted to create a...
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October 4, 2016

INDIECADE SELECTION: You Must be 18 or Older to Enter

Who says childhood anxiety can't be fun? James Earl Cox III (@just404it) created the Twine prototype in a single night to...
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October 4, 2016

INDIECADE SELECTION: Octobo

Octobo is a reactive plush octopus toy with a tablet display on his head, soft sensors throughout his body, and his...
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October 4, 2016

INDIECADE SELECTION: SoundStage

SoundStage is a virtual reality music sandbox built specifically for room-scale VR. Whether you’re a professional DJ creating a new...
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September 28, 2016

IndieCade at the SCA, Free for all USC Students

Occurring through October 14-16, the University of Southern California and IndieCade are proud to announce that this year’s festival of...
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September 27, 2016

USC Games Director Tracy Fullerton named LA Magazine’s “Woman of the Year”

Honored as LA Magazine's Reader's Choice Woman of the Year, Director Fullerton used her time in the spotlight to highlight and...
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Featured Faculty


Visit our USC Games mailing list to reach out with any Job or Internship Opportunities for our members; if you’re an Alumni, Current Student or Faculty Member, follow the same link to join!